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How to read the InfraredMode 'Beacon Proximity' an 'Beacon Detcted' values

Jun 16, 2015 at 10:55 AM
Edited Jun 16, 2015 at 12:01 PM
As I understand, the Infrared sensor supports two types of Proximities, One for detecting any object, and one specifically for the IR Beacon. I have not been able to get it to return the IR Beacon Proximity value

I have tried setting the port mode like this
using any of the provided InfraredMode enum values or raw Byte values (tried 0 - 10) , but none of these modes result in giving me the Beacon Proximity.

public enum InfraredMode
And then reading the port values (Raw Valuem SIValue, Percentage) from the BrickChanged event

When playing with the InfraRed Modes I found the follwing
Proximity => object proximity (not for the Beacon)
Seek => Proximity heading
Remote => IR buttons (Channel 1)
RemoteA => seems to somehow respond to buttons on the remote
SAlt => Sometimes after setting this mode the brick stops sending events at all
Calibarate => Sometimes after setting this mode the brick stops sending events at all

If I use the Mindstorms GUI application I can set the IR sensor to 'Beacon' mode, which the gives me values for Channel, Heading, Proximity and Detected. Can I get these same values using the API? In the GUI it is also possible to specify the channel to look for. How Do I achieve the same using the .Net API?