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Batch Commands: How many is too many?

Mar 4, 2015 at 7:28 PM
I have an app that will be sending many commands at once (the app does a lot of thinking, then EV3 does a lot of performing), usually at least 100 commands. I am guessing that this is probably more than I can send at once. No problem, I can send them in groups (my app already has them divided into groups anyway). The question is: When do I send the next set of Batch Commands? Is there a way to detect when the previous set of Batch Commands has finished? My first thought was to use the BrickChanged event, but it seems like there should be an easier way. What is the best way to send a large number of Batch Commands? Thanks.
Coordinator
Mar 11, 2015 at 4:59 PM
Someone figured this out a few months ago but I have had no time to implement in the official library. Take a look here:

http://legoev3.codeplex.com/discussions/471549